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Learning by Playing: Video Games in the Classroom

Learning by Playing: Video Games in the Classroom

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Loved by millions of teachers and students every year! These colorful and simple animated games are perfect for young students ages 3-6 learning colors,

The results show that students' preference for using video games in the classroom is affected directly by a number of factors: the perceptions of students game situa- tions—tasks that clearly parallel the traditional information literacy skills that librarians teach Games encourage iterative probing for

1win voucher Games that are adaptable to any grade or subject · 1 Act it out Show Me · 2 Simon Says · 3 Flip It with Whiteboards · 4 Charades · 5  Educational games create engaging learning experiences Explore teaching games like Time to Climb for online classroom games student love

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